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Thursday July 9, 2026 4:30pm - 5:25pm NZST
This paper examines why we intuitively regard truth as valuable. Philosophical theories of truth are traditionally divided into normativism (e.g., coherence theory, pragmatism), which treat truth as a normative property, and non-normativism (e.g., correspondence theory, deflationism), which do not (Wrenn, 2023). While normativism can account for truth’s value directly, non-normativist theories require additional explanation. Within non-normativism, object-given views attribute value directly to truth, whereas state-given views locate value in truth-oriented states or activities (Ferrari, 2018; Lynch, 2004; Motiva, 2021; Wrenn, 2023). Although state-given accounts avoid problems faced by object-given approaches, they struggle to explain why we intuitively see truth itself as valuable—a phenomenon termed the object-given intuition.
This paper offers a game-based model to address this. Drawing on Nguyen (2019)’s notion of “striving-play” games, truth-seeking is treated as a provisional, goal-directed activity analogous to a game, where the apparent aim (i.e., truth) is pursued for a deeper purpose (i.e., understanding). The object-given intuition arises because agents overgeneralize the temporary value of truth within inquiry to the value of truth itself. This framework preserves the strengths of state-given accounts while explaining the object-given intuition, contributing to debates on truth’s value without positing truth as independently valuable.

Speakers
TK

Tamaki Komada

Hokkaido University
Thursday July 9, 2026 4:30pm - 5:25pm NZST
MSB1.03

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